Game Programming in C++: Creating 3D Games: Creating 3D Games (Game Design)
Game Programming in C++: Creating 3D Games: Creating 3D Games (Game Design)
Game Programming in C++: Creating 3D Games (Game Design) 1st Edition Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide
Game Programming in C++: Creating 3D Games: Creating 3D Games (Game Design)
Nº de artículo: 79338011

Game Programming in C++: Creating 3D Games: Creating 3D Games (Game Design)

Nº de artículo: 79338011

NIO 2476

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What Stands Out

Comprehensive Curriculum
Covers fundamental and advanced concepts of C++ programming and game design, equipping learners with the skills needed to create engaging 3D games from scratch.
Hands-On Projects
Incorporates practical projects that foster real-world application, allowing students to build a portfolio of completed 3D games as they learn.
Expert Guidance
Provides insights and tips from experienced game developers, ensuring learners gain industry-relevant knowledge and best practices for successful game creation.

Detalles de producto

Shop Game Programming in C++: Creating 3D Games: Creating 3D Games (Game Design) online at a best price in Nicaragua. 0134597206
  • Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for―and that’s a proven route to success.
Publisher Addison-Wesley Professional
Publication date 28 Mar. 2018
Edition 1st
Language English
Print length 524 pages
ISBN-10 0134597206
ISBN-13 978-0134597201
Item weight 826 g
Dimensions 3.3 x 18.03 x 23.11 cm
Part of series Game Design

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Perfect for beginners wanting to learn 3D game development basics using C++ programming for real-world applications.

  • C++ Enthusiasts

    Ideal for programmers with C++ experience looking to apply their skills in the 3D gaming environment.

  • Creative Learners

    Great for individuals who prefer hands-on experience, combining coding knowledge with creative game design elements.

Not Suitable For
  • Non-Programmers

    Not suitable for those without prior programming experience, as the complexity of C++ may be overwhelming.

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Software Architecture Editorial Review

Game Programming In C++: Creating 3D Games is a comprehensive guide for those with some foundational knowledge of C++ and Visual Studio or XCode. This book, published by Addison-Wesley Professional, spans 524 pages and covers game programming essentials effectively. Although it's not recommended for absolute beginners, it's a fantastic resource for those looking to elevate their skills in creating 3D games. The inclusion of exercises in each chapter, enhanced by source files available on GitHub, aids in understanding code structure. Some users have noted that certain exercises could benefit from clearer definitions, but overall, the content is well-explained and useful for aspiring game developers.

Customer Reviews & Ratings

4.4
110 valoraciones de los clientes
  • 5 estrella
    65%
  • 4 estrella
    21%
  • 3 estrella
    12%
  • 2 estrella
    1%
  • 1 estrella
    1%

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ventajas

  • Good resource for intermediate C++ programmers
  • Exercises enhance understanding of coding concepts
  • Source files available for practical learning
  • Well-explained concepts throughout the book
  • Effective for brushing up on game programming skills

Contras

  • Some exercises could be clearer in their requirements

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