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An introductory practical guide to character modeling using Blender Compass Books series
NIO 1449
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Create cute characters with detailed explanations and practical techniques for character modeling using Blender!
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What Stands Out
Detalles de producto
| Publisher | u30deu30a4u30cau30d3u51fau7248 |
| Publication date | May 20, 2021 |
| Language | Japanese |
| Print length | 448 pages |
| ISBN-10 | 4839974586 |
| ISBN-13 | 978-4839974589 |
| Item Weight | 1.04 Kilograms |
| Dimensions | 7.28 x 1.1 x 10.16 inches (18.5 x 2.8 x 25.8 cm) |
Who Should Buy?
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Beginners in Blender
Ideal for individuals new to Blender who need a step-by-step guide to character modeling.
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Art Students
Perfect for art students focusing on digital art and character design, enhancing their skills in Blender.
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Hobbyist Modelers
Great for hobbyists looking to explore character modeling as a new passion and improve their techniques.
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Advanced Users
Not suitable for experienced users who are already proficient in Blender and character modeling techniques.
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Professional Developers
May not meet the needs of professional developers seeking in-depth, advanced modeling strategies or tools.
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Non-Visual Learners
Users who prefer video tutorials or interactive learning may find the book format less effective for understanding.
DESCRIPCIÓN DEL PRODUCTO
An introductory practical guide to character modeling using Blender Compass Books series
Preguntas y respuestas de los clientes
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Pregunta:
Is this book suitable for beginners?
Respuesta: Yes, it is designed specifically for beginners with practical techniques. -
Pregunta:
What software is needed to follow along?
Respuesta: You will need Blender to implement the character modeling techniques. -
Pregunta:
Are there additional resources provided?
Respuesta: Yes, the book includes model materials and video teaching materials.
緋子 Format: Tankobon Softcover 3D Graphics Editorial Review
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NIO 1449
Haz tu pedido ahora y recíbelo por ahí Martes, Julio 21
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características y beneficios
- Learn character modeling from basics to advanced techniques.
- Step-by-step guidance on UV mapping, armature creation, and facial expressions.
- Includes tips for troubleshooting common modeling issues.
- Final chapter covers working with Unity for deployment.
- Access to model materials and video teaching resources.
- Perfect for beginners and aspiring character designers.
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