Learn Three.js - Fourth Edition: Program 3D animations and visualizations for the web with JavaScript and WebGL, (Paperback)
Nº de artículo: 88246087

Learn Three.js - Fourth Edition: Program 3D animations and visualizations for the web with JavaScript and WebGL, (Paperback)

Nº de artículo: 88246087

NIO 2010

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What Stands Out

In-Depth Learning
Comprehensive coverage of Three.js, enabling readers to master 3D animations and visualizations effectively, suited for both beginners and experienced developers.
Practical Projects
Offers hands-on projects that reinforce the concepts learned, providing readers with tangible skills to create stunning web-based visual experiences.
Updated Content
The fourth edition includes the latest features and best practices for JavaScript and WebGL, ensuring readers stay ahead in the rapidly evolving field of web graphics.

Detalles de producto

Shop Learn Three.js - Fourth Edition: Program 3D animations and visualizations for the web with JavaScript and WebGL, (Paperback) online at a best price in Nicaragua. 2704493964
  • Become a creative JavaScript professional by creating and animating stunning 3D, browser-based graphics with Three.js from beginning to endPurchase of the print or Kindle book includes a free eBook in PDF formatKey Features: - Enhance your 3D graphics with light sources, shadows, advanced materials, and textures- Load models from external sources, visualize and, animate them directly using JavaScript- Create your own custom WebGL shader, explore Three.js' postprocessing feature, and learn how to integrate with Blender, React, and TypescriptBook Description: Three.js has become the industry standard for creating stunning 3D WebGL content. In this edition, you'll learn about all the features of Three.js and understand how to integrate it with the newest physics engines. You'll also develop a strong grip on creating and animating immersive 3D scenes directly in your browser, reaping the full potential of WebGL and modern browsers.The book starts with the basic concepts and building blocks used in Three.js and helps you explore these essential topics in detail through extensive examples and code samples. You'll learn how to create realistic-looking 3D objects using textures and materials and how to load existing models from an external source. Next, you'll understand how to control the camera using the Three.js built-in camera controls, which will enable you to fly or walk around the 3D scene you've created. Later chapters will cover the use of HTML5 video and canvas elements as materials for your 3D objects to animate your models. You'll learn how to use morph targets and skeleton-based animation, before understanding how to add physics, such as gravity and collision detection, to your scene. Finally, you'll master combining Blender with Three.js and creating VR and AR scenes.By the end of this book, you'll be well-equipped to create 3D-animated graphics using Three.js.What You Will Learn: - Implement the different camera controls provided by Three.js to navigate your 3D scene- Discover working with vertices directly to create snow, rain, and galaxy-like effects- Import and animate models from external formats, such as glTF, OBJ, STL, and COLLADA- Design and run animations using morph targets and bone-based animation- Create realistic-looking 3D objects using advanced textures on materials- Interact directly with WebGL by creating custom vertex and fragment shaders- Make scenes using the Rapier physics engine, and integrate Three.js with VR and ARWho this book is for: This book is for JavaScript developers looking to learn the use of Three.js library.Table of Contents- Creating Your First 3D Scene withThree.js- The Basic Components that Make up a Three.js Application- Working with Light Sources in Three.js- Wo
Book formatPaperback
Fiction/nonfictionNon-Fiction
GenreComputing & Internet
Publication dateFebruary, 2023
Pages554
SubgenreLanguages
Series titleNo Series
Edition4th Edition
PublisherPackt Publishing
Original languagesEnglish
LanguageEnglish
Edu focusTechnology
Is collectibleN
Digital file formatPDF
Digital reader formatPDF
Digital audio file formatPDF
Recording time0 min
Retail packagingSingle Piece
Assembled product dimensions (l x w x h)7.50 x 1.12 x 9.25 in (19.1 x 2.8 x 23.5 cm)
Assembled product weight2.07 lb (940 grams)
Bisac subject headingComputers

Who Should Buy?

Suitable For
  • Web Developers

    Ideal for web developers wanting to integrate interactive 3D graphics using JavaScript and enhance their projects.

  • 3D Artists

    Perfect for 3D artists seeking to create web-based visualizations and animations, expanding their skill set.

  • Students and Learners

    Great for students in computer science or digital art who want to learn practical 3D programming skills.

Not Suitable For
  • Beginners in Coding

    Not suitable for complete beginners in coding without basic understanding of JavaScript and programming concepts.

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  • Pregunta: ¿Está Learn Three.js - Fourth Edition: Program 3D disponible para comprar en línea en Nicaragua?

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Jos Dirksen All Books Editorial Review

Learn Three.js - Fourth Edition: Program 3D animations and visualizations for the web with JavaScript and WebGL is an insightful and comprehensive guide published by Packt Publishing in February 2023. This non-fiction paperback spans 554 pages, focusing on computing and internet technologies, specifically helping readers understand 3D programming with JavaScript and WebGL. Its practical insights make it a valuable resource for developers looking to enhance their skills in 3D animations. With detailed explanations and examples, this book is designed for readers eager to dive into the world of web-based graphics and animations.

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ventajas

  • Comprehensive guide for 3D programming
  • Focuses on JavaScript and WebGL
  • Updated fourth edition with recent trends
  • Detailed examples enhance learning
  • Ideal for aspiring web developers

Contras

  • Might be too advanced for complete beginners

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